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{"id":4903,"date":"2024-04-21T09:40:49","date_gmt":"2024-04-21T09:40:49","guid":{"rendered":"https:\/\/aitesonics.com\/the-best-ps5-games-for-2024-top-playstation-titles-to-play-right-now-144653417\/"},"modified":"2024-04-21T09:40:49","modified_gmt":"2024-04-21T09:40:49","slug":"the-best-ps5-games-for-2024-top-playstation-titles-to-play-right-now-144653417","status":"publish","type":"post","link":"https:\/\/aitesonics.com\/the-best-ps5-games-for-2024-top-playstation-titles-to-play-right-now-144653417\/","title":{"rendered":"The best PS5 games for 2024: Top PlayStation titles to play right now"},"content":{"rendered":"

Regardless of if you just got your hands on a PS5<\/a> or you\u2019ve had the console for a while, chances are you had a good idea which few games you wanted to start out with. After playing those to death, maybe you\u2019re on the hunt for the next title that will suck you into an immersive world. We can confidently say that all of the video games on our best PS5 games list do this in their own way, be they action-adventure titles, racing sims, puzzles and everything in between. As always, in building a list like this, we looked for must-play games that offer meaningful improvements over their last-gen counterparts when played on a PlayStation 5 console, or are exclusive to the system. We'll be updating this periodically, so, if a video game's just been released and you don't see it, chances are that the reason for its absence is that we haven't played through it for the first time yet. Either that or we hate it.Read more:<\/strong> The best SSDs for PS5<\/a><\/p>\n

Quick OverviewMore options<\/a><\/p>\n

Stray<\/h3>\n

<\/h4>\n

$22 at Amazon<\/u><\/a>$40 at Best Buy<\/a>$30 at Books-A-Million (BAM!)<\/a>See more options<\/a>More options<\/a><\/p>\n

Dead Space<\/h3>\n

<\/h4>\n

$43 at Amazon<\/u><\/a>$45 at Walmart<\/a>$70 at HSN<\/a>See more options<\/a>More options<\/a><\/p>\n

Elden Ring<\/h3>\n

<\/h4>\n

$50 at Amazon<\/u><\/a>$50 at Best Buy<\/a>$63 at Newegg<\/a>See more options<\/a>More options<\/a><\/p>\n

Gran Turismo 7<\/h3>\n

<\/h4>\n

$43 at Amazon<\/u><\/a>$70 at HSN<\/a>$70 at Best Buy<\/a>See more options<\/a>More options<\/a><\/p>\n

God of War Ragnar\u00f6k<\/h3>\n

<\/h4>\n

$69 at Walmart<\/u><\/a>$74 at Amazon<\/a>See more options<\/a>More options<\/a><\/p>\n

The Last of Us<\/h3>\n

<\/h4>\n

$46 at Walmart<\/u><\/a>$55 at Amazon<\/a>$70 at HSN<\/a>See more options<\/a><\/p>\n

Rollerdrome<\/h3>\n

<\/h4>\n

$30 at PlayStation<\/u><\/a><\/p>\n

Overwatch 2<\/h3>\n

<\/h4>\n

$0 at Overwatch<\/u><\/a><\/p>\n

Astro’s Playroom<\/h3>\n

<\/h4>\n

$0 at PlayStation<\/u><\/a><\/p>\n

Final Fantasy VII Remake Intergrade<\/h3>\n

<\/h4>\n

$47 at Amazon<\/u><\/a>More options<\/a><\/p>\n

Demon’s Souls<\/h3>\n

<\/h4>\n

$50 at Amazon<\/u><\/a>$70 at Best Buy<\/a>$43 at Newegg<\/a>See more options<\/a><\/p>\n

God of War<\/h3>\n

<\/h4>\n

$20 at GameStop<\/u><\/a><\/p>\n

Ghost of Tsushima Director’s Cut<\/h3>\n

<\/h4>\n

$76 at Amazon<\/u><\/a>More options<\/a><\/p>\n

Deathloop<\/h3>\n

<\/h4>\n

$25 at Amazon<\/u><\/a>$70 at HSN<\/a>$40 at Books-A-Million (BAM!)<\/a>See more options<\/a>More options<\/a><\/p>\n

Marvel’s Spider-Man: Miles Morales<\/h3>\n

<\/h4>\n

$32 at Amazon<\/u><\/a>$50 at Best Buy<\/a>See more options<\/a>More options<\/a><\/p>\n

Resident Evil Village<\/h3>\n

<\/h4>\n

$20 at Amazon<\/u><\/a>$25 at Walmart<\/a>$35 at HSN<\/a>See more options<\/a>More options<\/a><\/p>\n

Returnal<\/h3>\n

<\/h4>\n

$49 at Adorama<\/u><\/a>$52 at Walmart<\/a>$70 at HSN<\/a>See more options<\/a>More options<\/a><\/p>\n

Sekiro Shadows Die Twice<\/h3>\n

<\/h4>\n

$42 at Amazon<\/u><\/a>$46 at Walmart<\/a>$60 at Books-A-Million (BAM!)<\/a>See more options<\/a>See 13 more<\/a><\/a>iam8bit<\/p>\n

Stray<\/a><\/h3>\n

Read our full review of <\/strong>Stray<\/em><\/strong><\/a><\/p>\n

Stray<\/em> a perfectly contained adventure game that has you embodying a cat in a post-apocalyptic world humans have left behind. It has plenty of fresh ideas, each one pared down to its purest form. Plenty of actions in Stray<\/em> exist simply because they make sense for a cat protagonist (and probably because they\u2019re cute as hell). There\u2019s a discrete button to meow, and the robots the cat shares its world with react with shock and frustration when you cut across their board game, throwing pieces to the floor. It\u2019s possible to curl up and sleep basically any time, anywhere \u2013 even directly on top of a robot stranger. When the cat gets pets and cuddles from the robots, it purrs and the DualSense\u2019s haptics fire up in response. The environmental puzzles take advantage of this cat-level perspective, inviting players to look at the world with different, light-reflective eyes.<\/p>\n

As well as puzzle-solving, ledge-leaping and blob-dodging, Stray<\/em> introduces a world of lighthearted dystopia, where robots don\u2019t hate the humans that came before them. Instead, they attempt to cultivate plants that can survive in the dark, just because people would have liked that. Compared with most dystopian cyberpunk games, Stray<\/em> is downright joyful and one of the best PlayStation 5 games you can get.<\/p>\n

$22 at Amazon<\/a>Explore More Buying Options$40 at Best Buy<\/a>$30 at Books-A-Million (BAM!)<\/a><\/a>Electronic Arts<\/p>\n

Dead Space<\/a><\/h3>\n

Read our full review of <\/strong>Dead Space<\/em><\/strong><\/a><\/p>\n

The<\/em>Dead Space<\/em><\/a> remake feels like a warm, juicy hug from a murderous necromorph, and we mean that in the best way possible. The latest version<\/a> of Dead Space<\/em> spit-shines the mechanics that made the original game so magically horrific back in 2008, and it doesn\u2019t add any unnecessary, modern bloat. The remake features full voice acting, new puzzles and expanded storylines, and it introduces a zero-gravity ability that allows the protagonist, Isaac Clarke, to fly through sections of the game in an ultra-satisfying way.<\/p>\n

None of these additions outshine the game\u2019s core loop: stasis, shoot, stomp<\/em>. Isaac gains the ability to temporarily freeze enemies and he picks up a variety of weapons, but he never feels overpowered; he\u2019s always in danger. Mutilated corpse monsters appear suddenly in the cramped corridors of the space station, charging at Isaac from the shadows, limbs akimbo and begging to be shot off. The first Dead Space<\/em> popularized the idea that headshots don\u2019t matter and the remake stays true to this ethos \u2013 yet its combat rhythm still feels fresh.<\/p>\n

$43 at Amazon<\/a>Explore More Buying Options$45 at Walmart<\/a>$70 at HSN<\/a><\/a>Bandai Namco<\/p>\n

Elden Ring<\/a><\/h3>\n

Did you think this list of best PlayStation 5 games would not include Elden Ring<\/em><\/a>? The strengths of FromSoftware\u2019s latest action-RPG are many, but what\u2019s most impressive about the game is how hand-crafted it feels despite its scale. Elden Ring<\/em> is big, but it never feels like it\u2019s wasting your time. Far from it; FromSoftware has created a rich open world, with something surprising, delightful or utterly terrifying around every corner. I\u2019ll never forget the moment I found a chest that teleported my character to a cave full of Eldritch monsters. Elden Ring <\/em>is full of those kinds of discoveries.<\/p>\n

And if you\u2019re worried about hitting a brick wall with Elden Ring\u2019s<\/em> difficulty, don\u2019t be. Sure, it can be tough as nails, but it\u2019s also From\u2019s most accessible game to date as well. If you find combat overly punishing, go for a mage build and blast your enemies from afar. And if all else fails, one of the rewards for exploring Elden Ring\u2019s <\/em>world is experience that you can use to make your character stronger.<\/p>\n

$50 at Amazon<\/a>Explore More Buying Options$50 at Best Buy<\/a>$63 at Newegg<\/a><\/a>PlayStation<\/p>\n

Gran Turismo 7<\/a><\/h3>\n

If you enjoy sim-style racing games, Gran Turismo 7<\/em><\/a> is the PS5\u2019s only real choice. The main tenets that\u2019ve made Gran Turismo <\/em>a gaming staple are still here: a handling and physics model that demands precision but isn\u2019t so realistic that you need a wheel or intense skill to play; the intensity of learning how a specific car meshes with a specific track; truly stunning visuals; that odd mix of rock, jazz and orchestral music in the soundtrack. Most of all, there remains a deep love of the automobile, from sexy speed demons to unwieldy boxes from years ago. More than this, Gran Turismo 7<\/em> is romantic<\/em> about cars, not just for how they look, but how they represent years of collective labor and passion. There\u2019s a singular style and voice here that just doesn\u2019t exist in most sports games.<\/p>\n

There was lots of anger around Gran Turismo 7<\/em>\u2019s microtransactions, amount of content and event payouts around launch \u2013 just look at that Metacritic user score<\/a> \u2013 and the fact that it\u2019s effectively always-online is still a major detraction. But if you\u2019re starting today, you\u2019ll have hundreds of hours of things to do, and you shouldn\u2019t feel the need to grind for credits until far down the road. And that\u2019s assuming you aren\u2019t interested in racing against other players online, which is where the game should be most lively for years to come.<\/p>\n

$43 at Amazon<\/a>Explore More Buying Options$70 at HSN<\/a>$70 at Best Buy<\/a><\/a>PlayStation<\/p>\n

God of War Ragnar\u00f6k<\/a><\/h3>\n

2018\u2019s God of War<\/em> was a brilliant reinvention for a franchise that was in desperate need of a reboot. For an encore, all Sony\u2019s Santa Monica Studio did was every single stake they could. God of War Ragnar\u00f6k <\/em>is a massive adventure, taking protagonist Kratos and his son Atreus all over the nine Norse realms as they prepare for Ragnar\u00f6k, a mythical event essentially meant to bring about the end of the world. Along the way, Kratos and Atreus get up close and personal with even more of the Norse gods, including stunning encounters with the drunken but deadly Thor and, of course, Odin himself.<\/p>\n

The combat in Ragnar\u00f6k<\/em> remains one of the most satisfying gaming experiences I can think of \u2013 it\u2019s fluid and extremely customizable. And once you get into a groove and power up Kratos, it\u2019s truly a god-like experience. There\u2019s also a much greater variety of enemies this time out, from the smaller grunts you mow through to bigger and more intense boss battles. There are more realms to visit, more sidequests than ever and an endgame sequence that\u2019s up there with the biggest battles any God of War game has ever put to screen. The backdrop for all this is some of the most beautifully detailed and varied environments you can find, from the swampy confines of Vanaheim and the fiery to the frozen tundra of Midgard. On the PS5, you can choose between native 4K visuals or high frame rates up to 120Hz, provided your TV can handle it.<\/p>\n

$69 at Walmart<\/a>Explore More Buying Options$74 at Amazon<\/a><\/a>Playstation<\/p>\n

The Last of Us<\/a><\/h3>\n

Read our full review of <\/strong>The Last of Us<\/em><\/strong><\/a><\/p>\n

The Last of Us<\/em> and its sequel may have originally come out for the PS3 and PS4, respectively, but they also provide two excellent PS5 experiences. The Last of Us Part I<\/em> is a complete visual remake for the PS5 of the 2013 original, with massively improved character models and environments, along with native 4K visuals or frame rates up to 120 fps. The Last of Us Part II<\/em><\/a> originally launched for the PS4 in 2020, and developer Naughty Dog released a patch for it last year unlocking 60 fps gameplay on the PS5. There weren\u2019t any other major updates, but the game already looked amazing on the PS4 so there wasn\u2019t a ton to change here. Either way, the PS5 is the best place to experience these two games.<\/p>\n

Both games feature a sprawling post-pandemic adventure story, following survivors Joel and Ellie through a gorgeously rendered but terrifying world where zombie-like Infected and regular humans alike are out for your blood. You\u2019ll never really feel like you have enough supplies to survive, so you need to make every shot count \u2013 or figure out how to sneak around enemies or craft tools that\u2019ll get you out of tight spots. There\u2019s an ever-present sense of danger in these games, while the stories focus on human connection in all its messy glory; the tone is often extremely grim, but there are moments of levity, humor and hope sprinkled throughout the ruined world. The Last of Us Part I<\/em> and Part II<\/em> both put you through an intense, violent and emotional experience, but they remain a journey worth taking.<\/p>\n

$46 at Walmart<\/a>Explore More Buying Options$55 at Amazon<\/a>$70 at HSN<\/a><\/a>Sony<\/p>\n

Rollerdrome<\/a><\/h3>\n

Rollerdrome<\/em> is lush. It\u2019s incredibly stylish, taking cues from 1970s Hollywood sci-fi but with an attractive cel-shaded filter over every scene. Even better than its stunning visuals, Rollerdrome<\/em> has smooth, precise mechanics that allow players to fall into a flow in every level. The game is all about gliding through the environments on rollerblades, picking up speed and doing tricks while dodging and shooting enemies, managing weapons and controlling time \u2013 and it all comes together in a thrilling dystopian bloodsport.<\/p>\n

It\u2019s a joy to dodge, dodge, dodge and then leap into the air, slow down time and take out the people shooting at you, refilling ammo and collecting health in the process. Meanwhile, an unsettling story of corporate greed unfolds naturally beneath the rollerblading bloodshed, keeping the stakes high. Rollerdrome<\/em> was a sleeper hit of 2022, so if you\u2019ve been napping on this one, now\u2019s the time to wake up and play.<\/p>\n

$30 at PlayStation<\/a><\/a>Blizzard<\/p>\n

Overwatch 2<\/a><\/h3>\n

Even though Blizzard has improved the onramp for new players this time around, Overwatch 2 <\/em>still has a steep learning curve. Stick with it, though, and you\u2019ll get to indulge in perhaps the best team shooter around. To the untrained eye, matches may seem like colorful chaos, but Overwatch 2<\/em> has a deceptively simple goal \u2014 stand on or near an objective and keep the other team away long enough to win.<\/p>\n

It\u2019s much more complex in practice. Blizzard reduced the number of players on each team from six to five. That, along with across-the-board character tweaks, has made gameplay faster-paced and more enjoyable compared with the original Overwatch<\/em>. There’s a greater emphasis on individual impact, but you’ll still need to work well with your teammates to secure a victory.<\/p>\n

Now featuring a cast of more than 30 heroes, each with distinct abilities and playstyles, you\u2019ll surely find a few Overwatch 2<\/em> characters that you can connect with. The first batch of new heroes are all a blast to play. There are many great (though often fairly expensive) new skins to kit them out with too. The game looks and sounds terrific too, thanks to Blizzard\u2019s trademark level of polish. At least until you figure out how to play Overwatch 2<\/em>, you can marvel at how good it looks.<\/p>\n

$0 at Overwatch<\/a><\/a>Sony<\/p>\n

Astro’s Playroom<\/a><\/h3>\n

It\u2019s odd to start a best games list with a title that comes free with the console, but if you\u2019re anything like my son, who swiftly deleted Astro\u2019s Playroom<\/em><\/a> to make space for various Call of Duty titles, I\u2019m here to tell you to give the pack-in title another shot. Astro\u2019s Playroom<\/em> is a love letter to both 3D platformers and the PlayStation itself. It\u2019s also, to date, the title that makes the best use of Sony\u2019s DualSense controller, with incredible haptic feedback and clever usage of the pad\u2019s adaptive triggers. (Although, eight years on, I\u2019m still not convinced anyone has found a compelling reason for that touch pad.) It\u2019s a game that even completionists can finish within six hours or so, but those six hours were among the most fun I\u2019ve had with the PS5 so far.<\/p>\n

$0 at PlayStation<\/a><\/a>Square Enix<\/p>\n

Final Fantasy VII Remake Intergrade<\/a><\/h3>\n

We thought it would never happen. Final Fantasy VII<\/em> was an iconic JRPG that\u2019s credited with opening up the genre to the west. It peppered the Top 10 lists of the best games of all-time and introduced the long-running Japanese RPG series to polygons, 3D maps, and countless other innovations of 32-bit consoles. 23 years later, and three PlayStation iterations later, Square Enix dared to remake, not remaster, the game. It would be, contentiously, episodic, expanding out the story of Midgar and the opening part of the game into a single game.<\/p>\n

It\u2019s all very different. It\u2019s also gorgeous, with a modern battle system that no longer focuses on static characters and menu choices. Somehow, and we were ready to be underwhelmed, the battle system works. FF7R\u2019s<\/em><\/a> fights are slicker and more enjoyable than those in Final Fantasy XV, the latest entry in the series. Each character, from iconic mercenary Cloud through to eco-terrorist Barret and flower girl Aerith, play in entirely different ways, using the space between themselves and enemies in very different ways. Some sub-missions and distractions feel like they\u2019re there solely to eke some more hours out of your playthrough, but the world of the original has been thoughtfully reimagined, so it\u2019s a minor complaint.<\/p>\n

For anyone that bought the PS4 iteration, the upgrade to PS5 is free. However, it costs money to gain access to the PS5-exclusive DLC chapter featuring ninja Yuffie. Offering another battle style to experiment with and master, two new extra chapters run alongside the events of the first installment of this remake. Moments of the game feel like they were built to tease how capable the newest PlayStation is, with Yuffie zipping down poles through vertiginous levels, wall-running and mixing up long-range and short-range attacks in a completely different way to Cloud, Aerith and the rest.<\/p>\n

$47 at Amazon<\/a><\/a>Playstation<\/p>\n

Demon’s Souls<\/a><\/h3>\n

Bluepoint\u2019s Demon\u2019s Souls<\/em><\/a> remake won\u2019t be for everyone \u2014 no Souls game is. The original Demon\u2019s Souls<\/em> was a sleeper hit in 2009 on the PS3, establishing the basic formula that would later be cemented with Dark Souls<\/em>, and then aped by an entire industry to the point where we now essentially have a \u201cSoulslike” genre. Today, that means challenging difficulty, grinding enemies for souls to level up, the retrieval of your corpse to collect said souls, a labyrinthine map to explore and, if you\u2019re doing Soulslike right, some show-stopping boss fights to contend with. As a progenitor to the genre, Demon\u2019s Souls<\/em> has most of those in abundance. But rather than a huge sprawling map, it uses a portal system, with mini labyrinths to work through. Its bosses are also not quite on the level of impressiveness or difficulty of a more modern Dark Souls game.<\/p>\n

Bluepoint has been faithful to the original, then, but graphically Demon\u2019s Souls <\/em>is a true showcase of what the PS5 can do, with gorgeous high-resolution visuals, smooth frame rates and swift loading. While the graphics certainly catch your eye, it\u2019s the smoothness and loading times that are the most impactful. The original ran at 720p, and\u2026 depending on what you were doing 25 to 30 fps, while the remake lets you pick between a locked 30 or 60 fps at 4K or 1440p. And in a game that will likely kill you hundreds of times, waiting two seconds to respawn instead of thirty is transformative.<\/p>\n

$50 at Amazon<\/a>Explore More Buying Options$70 at Best Buy<\/a>$43 at Newegg<\/a><\/a>Sony<\/p>\n

God of War<\/a><\/h3>\n

Sony’s God of War series had laid dormant for half a decade when its latest incarnation hit stores in early 2018, and for good reason. Antiquated gameplay and troubling themes had made it an ill-fit for the modern gaming landscape. No more. SIE Santa Monica Studio’s God of War<\/em><\/a> manages to successfully reboot the series while turning the previous games’ narrative weaknesses into its strengths. Kratos is now a dad, the camera is now essentially strapped to his shoulder and Sony has what is sure to become a new series on its hands.<\/p>\n

The first outright PS4 game on this collection, God of War<\/em> has at least been patched for better performance on PS5, allowing it to output at 4K\/60. For those subscribed to PS Plus, this one\u2019s available for free as part of the PlayStation Plus Collection<\/a> on PS5.<\/p>\n

$20 at GameStop<\/a><\/a>Sony<\/p>\n

Ghost of Tsushima Director’s Cut<\/a><\/h3>\n

This tale of samurai vengeance is like Japanese cinema come to life. There are multiple betrayals, the sad deaths of several close allies, tense sword fights, villages and castles under siege, and even a \u2018Kurosawa mode\u2019 black-and-white filter you employ for the entire game. The world of feudal Japan, with some creative liberties, is gorgeous, with fields of grass and bullrushes to race through on your faithful steed, temple \u2018puzzles\u2019 to navigate around and fortresses to assess and attack.<\/p>\n

As you make your way through the main story quest, and more than enough side quests and challenges, you unlock more powerful sword techniques and stances, as well as new weapons and forbidden techniques that are neatly woven in the story of a samurai pushed to the edge. It still suffers from one too many fetch quests, artifacts scattered across Japan\u2019s prefectures, but the sheer beauty of Ghost of Tsushima<\/em> tricks you into believing this is the greatest open-world game on PlayStation. Don\u2019t get me wrong \u2014 it\u2019s up there.<\/p>\n

With the new Director\u2019s Cut<\/em><\/a> edition on the PS5, you also get dynamic frame-rates up to 60 FPS, ensuring the game looks and feels even more like a tribute to Japanese cinematic auteurs of the past. There are also DualSense tricks, like a bow that tangibly tightens as you pull on trigger buttons, and subtle rumble as you ride across the lands of Tsushima, Director\u2019s Cut <\/em>adds a new, surprisingly compelling DLC chapter. As you explore the Iki isle, the game adds a few more tricks to Jin\u2019s arsenal, and deepens the relationship and history between the game\u2019s hero and his father.<\/p>\n

Without spoiling what happens, the game smartly threads the original story into the DLC, ensuring it feels solidly connected to the main game, despite DLC status.<\/p>\n

$76 at Amazon<\/a><\/a>Bethesda<\/p>\n

Deathloop<\/a><\/h3>\n

Deathloop<\/em><\/a>, from the studio that brought you the Dishonored series, is easy enough to explain: You\u2019re trapped in a day that repeats itself. If you die, then you go back to the morning, to repeat the day again. If you last until the end of the day, you still repeat it again. Colt must \u201cbreak the loop\u201d by efficiently murdering seven main characters, who are inconveniently are never in the same place at the same time. It\u2019s also stylish, accessible and fun.<\/p>\n

While you try to figure out your escape from this time anomaly, you\u2019ll also be hunted down by Julianna, another island resident who, like you, is able to remember everything that happens in each loop. She\u2019ll also lock you out of escaping an area, and generally interfere with your plans to escape the time loop. (The online multiplayer is also addictive, flipping the roles around. You play as Julianna, hunting down Colt and foiling his plans for murder. )<\/p>\n

As you play through the areas again (and again) you\u2019ll equip yourself with slabs that add supernatural powers, as well as more potent weapons and trinkets to embed into both guns and yourself. It\u2019s through this that you\u2019re able to customize your playstyle or equip yourself in the best way to survive Julianna and nail that assassination. Each time period and area rewards repeat exploration, with secret guns, hidden conversations with NPCs and lots of world-building lore to discover for yourself.<\/p>\n

$25 at Amazon<\/a>Explore More Buying Options$70 at HSN<\/a>$40 at Books-A-Million (BAM!)<\/a><\/a>Playstation<\/p>\n

Marvel’s Spider-Man: Miles Morales<\/a><\/h3>\n

Read our full review of <\/strong>Marvel’s Spider-Man: Miles Morales<\/em><\/strong><\/a><\/p>\n

Finally, you don’t have to pick up Spider-Man 2<\/em> on the GameCube to get your web-slinging fix anymore. For almost 15 years, that game was held as the gold standard for a Spider-Man game, and I’ll let you into a secret: It wasn’t actually that good. Marvel’s Spider-Man<\/em>, on the other hand, is a tour de force. Featuring the best representation of what it’s like to swing through New York City, well, ever, Insomniac’s PlayStation exclusive also borrows liberally from the Batman: Arkham series’ combat and throws in a story that, although it takes a while to get going, ends up in a jaw-dropping place.<\/p>\n

With the launch of the PS5, Insomniac released a Miles Morales<\/em> spin-off game, which follows the eponymous character as he attempts to protect NYC in Peter Parker\u2019s absence. Both parts are available packaged together as Spider-Man Ultimate Edition<\/em><\/a>\u2014 it has a longer name than that but let’s not \u2014 and benefit from improved framerates, resolution and ray tracing (although not necessarily all at the same time!) With the full graphical package enabled, you\u2019ll be playing at 30 frames per second in 4K, or you can pick between a pair of performance options: 4K\/60 with no ray tracing, or 1080p\/60 with ray-tracing. Whatever mode you pick, you\u2019ll benefit from loading times that finally make the game\u2019s fast travel system\u2026 fast.<\/p>\n

$32 at Amazon<\/a>Explore More Buying Options$50 at Best Buy<\/a><\/a>Capcom<\/p>\n

Resident Evil Village<\/a><\/h3>\n

Resident Evil Village<\/em><\/a> is delightful. It\u2019s a gothic fairy tale masquerading as a survival-horror game, and while this represents a fresh vibe for the franchise, it\u2019s not an unwelcome evolution. The characters and enemies in Village are full of life \u2014 even when they\u2019re decidedly undead \u2014 and Capcom has put a delicious twist on the idea of vampires, werewolves, sea creatures, giants and creepy dolls. The game retains its horror, puzzle and action roots, and it has Umbrella Corporation\u2019s fingerprints all over it. On PS5, the game is gorgeous and it plays nicely with the DualSense controller, adding haptic feedback to weapons and terrifying situations alike. It simply feels like developers had fun with this one, and so will you.<\/p>\n

$20 at Amazon<\/a>Explore More Buying Options$25 at Walmart<\/a>$35 at HSN<\/a><\/a>Playstation<\/p>\n

Returnal<\/a><\/h3>\n

Read our full review of <\/strong>Returnal<\/em><\/strong><\/a><\/p>\n

Returnal<\/em><\/a><\/em>is a third-person action game, a roguelite, a bullet-hell shooter and very hard, perhaps not in that order. The setup is basically that you\u2019re stuck in a death loop, but you\u2019re aware of it, and must learn the patterns and weaknesses of enemies \u2014 and master your own \u2014 in order to progress. As Devindra Hardwar <\/em>explains<\/a>, it leans heavily on the dark sci-fi of Alien<\/em>, Edge of Tomorrow<\/em> and Event Horizon<\/em> but makes something new and unique in the process.<\/p>\n

It\u2019s made by the team behind Resogun<\/em>, Nex Machina<\/em> and Super Stardust HD<\/em>, and you can tell, for better or worse. As you\u2019d expect from a team that\u2019s spent the past decades making shooters, the movement, gunplay and enemy attack patterns are incredibly well tuned. But on the flipside, from a studio used to smaller productions, the complexity and ambition of Returnal<\/em> leads to a lack of polish that some may find unacceptable in a $70 game. If you can look past that, there\u2019s a hell of a game waiting for you here.<\/p>\n

$49 at Adorama<\/a>Explore More Buying Options$52 at Walmart<\/a>$70 at HSN<\/a><\/a>Activision<\/p>\n

Sekiro Shadows Die Twice<\/a><\/h3>\n

Sekiro: Shadows Die Twice<\/em><\/a> isn’t just another Dark Souls game. FromSoftware’s samurai adventure is a departure from that well-established formula, replacing slow, weighty combat and gothic despair for stealth, grappling hooks and swift swordplay. Oh, and while it’s still a difficult game, it’s a lot more accessible than Souls games \u2014 you can even pause it! The result of all these changes is something that’s still instantly recognizable as a FromSoftware title, but it’s its own thing, and it’s very good. While the game has yet to receive a proper PS5 upgrade, the extra grunt of Sony\u2019s next-gen console does allow the game to finally run at a locked 60fps \u2014 something the PS4 Pro couldn\u2019t handle.<\/p>\n

$42 at Amazon<\/a>Explore More Buying Options$46 at Walmart<\/a>$60 at Books-A-Million (BAM!)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Regardless of if you just got your hands on a PS5 or you\u2019ve had the console for a while, chances are you had a good idea which few games you wanted to start out with. 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