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acquisition Archives - Best News https://aitesonics.com/category/acquisition/ Tue, 07 May 2024 05:51:31 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.4 T-Mobile finally owns Ryan Reynolds-backed Mint Mobile https://aitesonics.com/t-mobile-finally-owns-ryan-reynolds-backed-mint-mobile-082450117/ https://aitesonics.com/t-mobile-finally-owns-ryan-reynolds-backed-mint-mobile-082450117/#respond Tue, 07 May 2024 05:51:31 +0000 https://aitesonics.com/t-mobile-finally-owns-ryan-reynolds-backed-mint-mobile-082450117/ Over a year after announcing it would acquire Mint Mobile for up to $1.35 billion, T-Mobile has closed the deal. With the Un-Carrier’s purchase of parent Ka’ena Corporation, it will not only get Mint, but internationally focused prepaid operator Ultra Mobile and wholesale wireless provider Plum. T-Mobile also promised to keep Mint Mobile’s $15 per […]

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Over a year after announcing it would acquire Mint Mobile for up to $1.35 billion, T-Mobile has closed the deal. With the Un-Carrier’s purchase of parent Ka’ena Corporation, it will not only get Mint, but internationally focused prepaid operator Ultra Mobile and wholesale wireless provider Plum. T-Mobile also promised to keep Mint Mobile’s $15 per month/5GB offering that’s among the least costly in the US.

Mint Mobile is backed by Ryan Reynolds, who is believed to own 20 to 25 percent of the company. The purchase was announced back in March 2023, but the FCC only approved the deal last week. Mint will continue to be operated as a separate brand with Reynolds as pitchman and founders David Glickman and Rizwan Kassim joining T-Mobile to guide the brands.

Mint Mobile’s $15 plan has a few loopholes, namely you have to pay for three months at the start to get that rate, then pay for an entire year to keep it ($180 in total). As a perk, T-Mobile is offering “unlimited” (40GB with throttling, really) data for the first months. Customers will also get unlimited talk and text in Canada, along with 3GB of roaming data.

Mint’s rivals include T-Mobile itself, which has a very similar plan but a hard cap at 5GB, along with AT&T, which offers 15GB for $25 including 10GB of hotspot data. A one-year contract and up-front payment is required for the latter.

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The owner of WordPress has bought Beeper, the app that flipped the bird to Apple’s iMessage supremacy https://aitesonics.com/the-owner-of-wordpress-has-bought-beeper-the-app-that-flipped-the-bird-to-apples-imessage-supremacy-170033314/ https://aitesonics.com/the-owner-of-wordpress-has-bought-beeper-the-app-that-flipped-the-bird-to-apples-imessage-supremacy-170033314/#respond Sat, 13 Apr 2024 11:17:37 +0000 https://aitesonics.com/the-owner-of-wordpress-has-bought-beeper-the-app-that-flipped-the-bird-to-apples-imessage-supremacy-170033314/ WordPress.com and Tumblr owner Automattic has bought Beeper, the maker of the Beeper Mini app that challenged Apple’s iMessage dominion late last year. Although it ultimately lost that battle (after, oh, about three days), the incident gave the DOJ more ammunition in its antitrust suit against the iPhone maker. Bloomberg reported on Tuesday that Automattic […]

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WordPress.com and Tumblr owner Automattic has bought Beeper, the maker of the Beeper Mini app that challenged Apple’s iMessage dominion late last year. Although it ultimately lost that battle (after, oh, about three days), the incident gave the DOJ more ammunition in its antitrust suit against the iPhone maker. Bloomberg reported on Tuesday that Automattic paid $125 million, a surprisingly hefty price for the startup.

Automattic already has an app called Texts that taps into the APIs of various chat services for a universal messaging experience. Beeper has essentially the same mission and branding, and the two competitors will now merge their teams under Beeper CEO Eric Migicovsky, who will join Automattic.

You may also remember Migicovsky as the creator of the Pebble smartwatch, the charmingly simple pre-Apple Watch device that helped kickstart mainstream interest in wearable tech in the early 2010s. On Tuesday, he told The New York Times that Beeper and Texts will launch a combined service later this year. The two teams will reportedly begin work in two weeks during a meeting in Portugal.

On Tuesday, Migicovsky wrote in a blog post that the two companies go way back. “Matt [Mullenweg], Automattic’s CEO, and I have known each other for years,” he wrote. “He was an early user, supporter and investor in Beeper. We’re very well aligned on our goal (build the best chat app on earth), approach (open source where possible), and independence (Beeper will operate independently as part of Automattic’s Other Bets division).”

Automattic’s buying price is a bit of a head-scratcher, considering Beeper Mini’s claim to fame — iMessage integration on Android — was squashed after only a few days in the spotlight. Beeper framed the brief showdown as a fight for open, secure messaging standards. (It also helped the startup make more of a name for itself.) Apple saw it as a threat to one of its walled garden’s main attractions: the iPhone-to-iPhone chats’ blue bubbles with features like reactions and higher-resolution image and video-sharing.

Another reason to question Automattic’s acquisition price is Apple’s plan to bring RCS (rich communication services) support to iPhones later this year. Although the bubbles will remain green between iPhone and Android users, RCS chats replicate much of the iMessage appeal with a similar feature set, including end-to-end encryption.

Automattic’s interim chief executive, Toni Schneider, told The NYT that he sees the regulatory tradewinds blowing in a more open direction that will favor cross-platform, universal messaging apps like Beeper. Still, from my understanding, tapping into other services’ APIs is something the right coders could easily duplicate (including the Texts team Automattic already owned). Perhaps the real main attraction was the brand Beeper built for itself in taking on Apple.

Update, April 10, 2024, 11:18AM ET: The opening paragraph was updated to clarify that Automattic owns WordPress.com (to avoid confusion with the open-source WordPress project).

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Intel walks away from its $5.4 billion takeover of Tower Semiconductor https://aitesonics.com/intel-walks-away-from-its-54-billion-takeover-of-tower-semiconductor-094052209/ https://aitesonics.com/intel-walks-away-from-its-54-billion-takeover-of-tower-semiconductor-094052209/#respond Sat, 13 Apr 2024 11:10:10 +0000 https://aitesonics.com/intel-walks-away-from-its-54-billion-takeover-of-tower-semiconductor-094052209/ After announcing the deal last year, Intel will no longer acquire Tower Semiconductor for $5.4 billion, the company announced in a press release. It was unable to “obtain in a timely manner the regulatory approvals required under the merger agreement” it wrote — specifically in China, according to Bloomberg. Tower produces various types of chips […]

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After announcing the deal last year, Intel will no longer acquire Tower Semiconductor for $5.4 billion, the company announced in a press release. It was unable to “obtain in a timely manner the regulatory approvals required under the merger agreement” it wrote — specifically in China, according to Bloomberg. Tower produces various types of chips for clients across multiple industries, and Intel made the acquisition to expand its foundry business and better compete with rivals like Taiwanese giant TSMC.

Tower has seven fabrication facilities (located in Israel, Italy, the US and Japan) that build 6-inch, 8-inch and 12-inch chip wafers. While the company doesn’t manufacture cutting edge mobile and other process, its clients don’t necessarily need the latest technology. Instead, Tower focuses on reliably manufacturing large volumes of chips for automakers, equipment manufacturers, medical industries and others.

Before announcing its Tower acquisition, Intel was reported to be in talks to purchase the much larger chip manufacturer and AMD spinoff GlobalFoundries for around $30 billion. Intel launched its foundry services as a separate business unit back in 2021, committing $20 billion to build two Arizona factories. It also revealed plans to build a massive semiconductor facility in Ohio designed to become “the largest silicon manufacturing location on the planet.”

Intel said its still executing its roadmap “to retain transistor performance and power performance leadership by 2025,” with the aim of becoming the second-largest global external foundry by 2030. “Our respect for Tower has only grown through this process, and we will continue to look for opportunities to work together in the future.” As part of its merger agreement, Intel will pay a termination fee of $353 million to Tower.

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Adobe terminates its $20 billion Figma acquisition amid regulatory scrutiny https://aitesonics.com/adobe-walks-away-from-its-20-billion-figma-acquisition-amid-regulatory-scrutiny-132203336/ https://aitesonics.com/adobe-walks-away-from-its-20-billion-figma-acquisition-amid-regulatory-scrutiny-132203336/#respond Fri, 05 Apr 2024 07:13:12 +0000 https://aitesonics.com/adobe-walks-away-from-its-20-billion-figma-acquisition-amid-regulatory-scrutiny-132203336/ Adobe is abandoning its planned $20 billion acquisition of Figma after the companies determined that there was no clear path to obtaining approval from UK and European Union regulators. The two sides have signed an agreement that fully resolves all aspects of the Adobe-Figma merger termination. Adobe will pay the collaborative design platform a previously […]

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Adobe is abandoning its planned $20 billion acquisition of Figma after the companies determined that there was no clear path to obtaining approval from UK and European Union regulators. The two sides have signed an agreement that fully resolves all aspects of the Adobe-Figma merger termination. Adobe will pay the collaborative design platform a previously agreed $1 billion termination fee after failing to overcome regulatory hurdles.

In November, the UK’s Competition and Markets Authority (CMA) and the European Commission both cited concerns over the proposed acquisition’s impact on competition. The CMA said in its provisional findings that that the merger would “eliminate competition between two main competitors.” The watchdog said it was considering either blocking the deal or requiring Adobe to sell Figma’s core product, Figma Design, along with Adobe XD.

Earlier on Monday, Adobe claimed that it wouldn’t offer the CMA any potential remedies. “It is clear that no realistic remedy would satisfy the concerns the CMA is maintaining,” an Adobe spokesperson told Bloomberg. “We believe that the best path forward is to continue our ongoing engagement with the CMA on the merits.”

Last month, the EC sent Adobe a Statement of Objections, in which it warned the company that its planned purchase of Figma “may reduce competition in the global markets for the supply of interactive product design software and of other creative design software,” such as vector editing tools (i.e. Illustrator and its ilk) and Photoshop-style raster editing tools. The EC planned to make a final decision on the merger by February 5. Adobe had indicated it was willing to offer possible remedies to appease European regulators, but it appears that’s no longer the case.

“Adobe and Figma strongly disagree with the recent regulatory findings, but we believe it is in our respective best interests to move forward independently,” Shantanu Narayen, Adobe chair and CEO, said in a statement. “While Adobe and Figma shared a vision to jointly redefine the future of creativity and productivity, we continue to be well positioned to capitalize on our massive market opportunity and mission to change the world through personalized digital experiences.”

Adobe also anticipated a potential lawsuit from the US Department of Justice in an attempt to block the deal Stateside. The company and Figma reportedly met with DOJ officials last week to try and secure approval for their merger.

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Microsoft’s gaming layoffs include 86 jobs at Skylanders studio Toys for Bob https://aitesonics.com/microsofts-gaming-layoffs-include-86-jobs-at-skylanders-studio-toys-for-bob-182241293/ https://aitesonics.com/microsofts-gaming-layoffs-include-86-jobs-at-skylanders-studio-toys-for-bob-182241293/#respond Fri, 05 Apr 2024 06:31:22 +0000 https://aitesonics.com/microsofts-gaming-layoffs-include-86-jobs-at-skylanders-studio-toys-for-bob-182241293/ Microsoft’s post-acquisition layoffs at Activision Blizzard have already caught the FTC’s eye. Now we know more about which subsidiary studios will take the hit. First reported by the San Francisco Chronicle (via Eurogamer), California WARN notices list 86 upcoming scheduled layoffs at Skylanders maker Toys for Bob and 76 cuts at Call of Duty: Vanguard […]

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Microsoft’s post-acquisition layoffs at Activision Blizzard have already caught the FTC’s eye. Now we know more about which subsidiary studios will take the hit. First reported by the San Francisco Chronicle (via Eurogamer), California WARN notices list 86 upcoming scheduled layoffs at Skylanders maker Toys for Bob and 76 cuts at Call of Duty: Vanguard developer Sledgehammer Games.

California requires companies to notify the state of upcoming layoffs, thanks to a 1988 law mandating 60 days’ notice about staffing cuts (if they reach specific thresholds). The latest WARN alerts for Activision Blizzard report 86 upcoming cuts at an address in Novato, CA — matching Toys for Bob’s offices — effective March 30. In addition, the San Francisco Chronicle reports on a California state filing indicating Toys for Bob’s offices will close.

Toys for Bob is known for spearheading the “toys-to-life” concept, which Nintendo later embraced with its Amiibos. The Activision Blizzard subsidiary’s most successful projects include the Spyro the Dragon series, Skylanders and Crash Bandicoot 4: It’s About Time. The Gamer reported in late January that Toys for Bob would cut 40 percent of its staff, which would have only been around 35 jobs.

In addition, another 76 Activision Blizzard employees will lose their jobs (also on March 30) at an address in San Mateo, CA, matching the headquarters of Sledgehammer Games. The studio has developed or contributed to several Call of Duty games, including CoD: Modern Warfare 3 (2011), CoD: Advanced Warfare (2014), CoD: WWII (2017) and CoD: Vanguard (2021). The studio was founded in 2009. Insider Gaming reported in January that Sledgehammer Games would close its offices and go fully remote.

In late January, Microsoft said it would slash 1,900 jobs across its Xbox, Activision Blizzard and ZeniMax (Bethesda) teams. The Federal Trade Commission (FTC) filed a complaint in a federal appeals court on Wednesday, arguing that the substantial round of layoffs “contradicts Microsoft’s representations in this proceeding.” The government agency asked for a temporary pause of Microsoft’s Activision Blizzard acquisition, which appeared all but locked up after the UK’s Competition and Markets Authority approved the $69 billion purchase in October.

An estimated 10,500 gaming industry workers fell victim to layoffs in 2023. We’ve already seen 6,000 more in 2024, only slightly over a month into the new year. It’s been part of a devastating year-plus of broader tech-industry layoffs.

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Walmart is buying smart TV maker Vizio for $2.3 billion https://aitesonics.com/walmart-is-buying-smart-tv-maker-vizio-for-23-billion-130725953/ https://aitesonics.com/walmart-is-buying-smart-tv-maker-vizio-for-23-billion-130725953/#respond Fri, 05 Apr 2024 06:23:49 +0000 https://aitesonics.com/walmart-is-buying-smart-tv-maker-vizio-for-23-billion-130725953/ Walmart is buying Smart TV manufacturer Vizio for $2.3 billion, the retail giant announced as part of its latest earnings report. While Walmart has long been one of the major sellers of Vizio TVs, the company says the acquisition “enables a profitable advertising business that is rapidly scaling” via the company’s SmartCast OS. The deal […]

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Walmart is buying Smart TV manufacturer Vizio for $2.3 billion, the retail giant announced as part of its latest earnings report. While Walmart has long been one of the major sellers of Vizio TVs, the company says the acquisition “enables a profitable advertising business that is rapidly scaling” via the company’s SmartCast OS. The deal is still subject to regulatory approval.

Vizio sells solid mid-range TVs, most equipped with its SmartCast operating system that supports free ad-supported content. The company recently refreshed its lineup with a more intuitive user interface and faster startups and app switching.

Walmart, meanwhile, prominently features the brand on its shelves (along with TCL), as anyone who has gone there lately has probably noticed. The retailer already has its own TV house brand, ONN, but those sets are very much on the low end, usually selling for under $500.

More importantly, the companies plan to combine their respective ad businesses. Walmart already has a $2.7 billion ad business, but Vizio would increase its access to key consumer info like viewership data. It would also effectively give Walmart more eyeballs for its ads — for instance, companies that sell goods at Walmart could also run ads on Vizio TVs, all of which could be tracked by the retailer.

“We believe the combination of these two businesses would be impactful as we redefine the intersection of retail and entertainment,” said Walmart VP Seth Dallaire. “Our technology will help bring a scaled, connected TV advertising platform to Walmart Connect,” added Vizio CEO William Wang.

The acquisition may also be a counter to Amazon’s in-house Fire TV business, both in terms of television retailing and advertising, as The Wall Street Journal reported last week. Amazon has one of the largest ad businesses in the US behind Alphabet and Meta, and smart TVs help it gather personalized consumer data for targeted advertising.

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Saber Interactive may escape Embracer’s death hug and become a private company https://aitesonics.com/saber-interactive-may-escape-embracers-death-hug-and-become-a-private-company-203623311/ https://aitesonics.com/saber-interactive-may-escape-embracers-death-hug-and-become-a-private-company-203623311/#respond Fri, 05 Apr 2024 05:42:51 +0000 https://aitesonics.com/saber-interactive-may-escape-embracers-death-hug-and-become-a-private-company-203623311/ Saber Interactive has reportedly found an exit strategy from the death grip of its parent company, Embracer Group AB. Bloomberg reported Thursday that “a group of private investors” will buy the studio in a deal worth roughly $500 million. Saber would then become a private company with about 3,500 employees. Engadget emailed a spokesperson from […]

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Saber Interactive has reportedly found an exit strategy from the death grip of its parent company, Embracer Group AB. Bloomberg reported Thursday that “a group of private investors” will buy the studio in a deal worth roughly $500 million. Saber would then become a private company with about 3,500 employees.

Engadget emailed a spokesperson from Saber for confirmation about the alleged buyout. The studio declined to comment.

The alleged agreement would be one of Embracer’s most significant cost-cutting moves since the collapse of a reported $2 billion deal with a group backed by Saudi Arabia’s sovereign wealth fund. Some criticized the imperiled deal as the gaming equivalent of “sportswashing,” using popular sporting acquisitions and partnerships to boost beleaguered governments’ global images. That followed US intelligence’s conclusion that the Saudi regime murdered The Washington Post reporter Jamal Khashoggi in late 2018.

Other cost-cutting moves at Embracer have included laying off about 900 employees in September, cutting another 50 or so jobs at Chorus developer Fishlabs and implementing more layoffs at Tiny Tina’s Wonderland developer Lost Boys Interactive, Beamdog, Crystal Dynamics and Saber subsidiary New World Interactive. Embracer also closed Saints Row studio Volition Games and Campfire Cabal.

According to Bloomberg, Saber’s sale won’t affect the studio’s role in developing an upcoming Star Wars: Knights of the Old Republic (KOTOR) remake. That game has already changed hands once: One of Saber’s Eastern European studios took over from Aspyr Media in the summer of 2022.

Aspyr had reportedly already been working on the game for years before providing a demo for Lucasfilm and Sony in June 2022; a week later, Aspyr fired its design director and art director. (Reports of the KOTOR demo costing a disproportionate amount of time and money may indicate a possible reason for the fallout.) By late that summer, Saber had taken over the development of the highly anticipated — and indefinitely delayed — remake.

Embracer bought Saber for $525 million in 2020 as it scooped up gaming studios left and right. It acquired at least 27 companies during that period, folding some of them (Demiurge Studios and New World Interactive) into Saber. Bloomberg reports that the deal to sell Saber to private investors includes an option to “bring along multiple Embracer subsidiaries.”

One studio that’s far too big to be included in this transaction is Borderlands developer Gearbox Entertainment. However, Kotaku reported Thursday that Gearbox CEO Randy Pitchford told staff this week that a decision about the studio’s future had been made. He allegedly said he’d be able to share more details with them next month.

In the meantime, a cloud of uncertainty envelops Gearbox — and Embracer’s other remaining studios. “I’ve personally been looking for roles elsewhere not just due to the Embracer layoff fears, but due to pay,” an anonymous developer reportedly said to Kotaku. “Vague and in a holding pattern is definitely par for the course at the moment and has been for most of 2023.”

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